AI Insights · Timothy · April 2024
Top 5 Golf Games Apps in Sweden - Q1 2024 Performance
In Q1 2024, golf games in Sweden experienced varied performance across weekly downloads, revenue, and active users. Here’s a detailed look at the top 5 apps.
In the first quarter of 2024, the top 5 golf games on a unified platform in Sweden showed diverse trends in weekly downloads, revenue, and active users. The data provided by Sensor Tower offers a comprehensive view of their performance.
Golf Clash: Play With Friends saw a notable variation in weekly revenue, peaking at approximately $21.5K in mid-February. Weekly downloads fluctuated, reaching a high of 256 in late February. Active users declined from around 2.5K at the beginning of January to about 1.9K by the end of March.
Golf Rival - Multiplayer Game experienced a revenue peak of around $7.7K at the end of January, with a general downward trend in weekly downloads, starting from 819 in early January and dropping to 270 by the end of March. Active users also decreased from approximately 6K to 4.3K over the quarter.
Golf Battle maintained a steady revenue stream, with a peak of $1.9K in mid-February. Weekly downloads showed some fluctuation, peaking at 1,335 in the first week of January and ending the quarter at 1,007. Active users remained relatively stable, averaging around 13K to 15K throughout the quarter.
Ultimate Golf! had a consistent revenue performance, peaking at $2.2K in early March. Downloads were highest at 605 in late January, then declined to 144 by the end of March. Active users saw a decrease from about 5.3K in early January to 3.7K in late March.
WGT Golf showed modest revenue, peaking at $967 in mid-February. Weekly downloads were relatively low, starting at 145 in early January and ending at 87 in late March. Active users decreased from 781 to 523 over the quarter.
For more detailed insights and data, visit Sensor Tower.